The project involves an AI system that senses SEMG surface muscle signals and allows classifying voluntary gestures of a person to control and manage a music app remotely. The system allows controlling audio and video devices by recognizing hand gestures and does not need to be re-trained every time. Results show a success rate above 94% in controlling the music app using hand gesture recognition and AI techniques.
Creating a new interface to control music apps, electronic devices or apps for people with and without restricted mobility.
Interaction support (chatbots, virtual assistants and others), Customization, Recognition, Prediction
A model that allows controlling electronic applications using hand gesture recognition built from a database of 612 individuals, six gestures/person, 50 repetitions/gesture (183.600 entries). The AI model reported a 94% accuracy. This robust model was tested in an app with different bracelet-type sensors obtaining similar results, allowing the adaptability of multiple bracelet sensors without needing to re-train the model. The tested music app responded satisfactorily, and the system can control new devices remotely with minimal changes.
Quito, Ecuador
3 (good health and well-being)
4 (quality education)
(decent work and economic growth)
(industry, innovation, and infrastructure)
(reduced inequalities)
Internally
Alan Turing AI and Vision Research Laboratory
Alan Turing AI and Vision Research Laboratory
30%
Globally, studies show that women in the labor force are paid less, hold fewer senior positions and participate less in science, technology, engineering and mathematics (STEM) fields.
En este documento se abordan los impactos de la inteligencia artificial en la educación